bluklion.blogg.se

Copy paste queue civ 3
Copy paste queue civ 3












That's a thing MOO3 is way ahead of Civ3 and something that could really improve epic games. So basically, though there seems to be a system implemented in Civ3, it still forces you to manage each city individually. Something along these lines exists in Civ3, but in order the empire to function properly, you'd have to set those priorities for each city individually and then change them as the game progresses and cities change their roles in your empire. The MOO3 system, allowing different priorities based on the role of a planet (a city or a region in CIV), works very well. They might not be important for games on small maps and/or for games on very high difficulty levels, but average level epic games (huge map) really suffer because of horrific amounts of micromanagement. Should there be a region wide unhappiness for loss of a city? Editable, change to/from a region? Limit number of Regions 1.4.0 More Options for Automated Build Queuesġ.4 More options for automating build queues would be nice.

copy paste queue civ 3

so rather micromanaging on 6 different city screen, you could micromanage all six cities (and indeed the state itself) from the state screen. this state capitol help off-set corruption, and it allows you to bring up an in depth menu for the cities in that state. the state would be four or five cities, bound together (the sum total of their cultural influence would determine the border), with a designated capitol.

copy paste queue civ 3

i like the idea of being able to subdivide your empire in states (maybe as a product of a tech, like federalism). 1.3.0 Subdivide Empire into Statesġ.3 i am sure this has been addressed elsewhere, but it is relevant to this topic as well. 1.2.0 Assign Workers to Regionsġ.2 Assign some of your workers to regions, if we still have the Civ3 worker system, and have the regional menu govern the workers (or public works). This would work well for both city and region. The Ideas 1.0.0 Regional Menus 1.1.0 Copy/Paste Build Orders And Assign to Specific Cities/Regionsġ.1 Have a big screen with everything a city is building and have the option to copy and paste build orders. Recommend City Pollution Managers Table of Contents The term Region will represent the terms region and state in this thread Related Threads Help think of the ways these changes should look, what information is needed on the screen. Post your ideas here SummaryĪ lot that is suggested here will be new to the game "and hopefully added".

copy paste queue civ 3

Perhaps divide the nation into regions, each with their own screen. New ways to make cities interact with the rest of the game. What could we envision for Civ IV? Perhaps new features. This is traditionally where you set production for your cities. A big part of playing Civ games has always been the city screen.














Copy paste queue civ 3